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Rummy

How Rummy works

  • 13 cards each; 2 players use one pack, 3 to 6 players use two packs. Each deal one rank is the wild joker (shown beside the piles), and the printed jokers are jokers too.
  • On your turn draw the top of the stock or the discard pile, then discard one card.
  • To Show you need all 13 cards in groups: at least one pure sequence (no joker), at least one more sequence, and the rest sequences or sets (same rank, different suits). Jokers can stand in for any card.
  • Tap cards to select them; Group puts the selected cards together, Auto arranges the hand for you. Show checks your hand for you.
  • The others score the points left in their hands (J, Q, K, A = 10, jokers 0, at most 80). A wrong show costs 80, dropping costs 20 (before your first turn) or 40. The lowest total after the chosen number of deals wins.

Everything runs in your browser. Nothing is sent to the server; your record is kept in this browser only. The computer players are not cheating: they only see their own cards.